Bram Stoker’s Dracula (1993, SNES) by Sony Imagesoft
Current Any% Normal Difficulty Leaderboard (speedrun.com)
Current Any% Leaderboard (speedrun.com)
GAMES FROM THIS EPISODE OF AVGN:
–Bram Stoker’s Dracula (SNES)
-Bram Stoker’s Dracula (NES)
-The Count (Vic-20)
-New Dracula (Intellivision)
-Raiders of the Lost Ark (Atari 2600) (Also seen in this episode, but it wasn’t chosen)
-Drac’s Night Out (NES)
-Dracula: Crazy Vampire (Game Boy Color)
-Sesame Street: Countdown (NES)
-Bram Stoker’s Dracula (Sega CD) (Also seen in this episode, but it wasn’t chosen)
-The Legend of Zelda (NES)
-A Nightmare on Elm Street (NES)
-Dark Castle (Genesis)
Subpar graphics? Check.
Mediocre music and sound effects? Check.
Controls that feel like learning a new language? Check check.
Well at least it kind of-sort of follows the story of the movie, right? Barely.
This is a pretty lame game. Consider for a moment the source material. Dracula. Then consider that Castlevania came out YEARS before this game and provides a much better gameplay experience with Dracula at the end. This is a feeble attempt at making a “realistic” Dracula game based on the movie, and it comes off as cheesy and forced. This game has so little going for it that I can say are positive, and it’s not a game I’d recommend to anyone.
But what about the speedrun, you ask?
Well, there’s damage boost iFrame abuse… and…. um…
Yeah… don’t play Dracula. This is a lame speedrun. It’s not AWFUL per sé, but it’s below average at best. Go play Castlevania.
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